Brands engage with customers on “surfaces” (more commonly known as channels. Marketers want these surfaces to carry brand experiences that are relatable and memorable.
Customers often engage with brands across many surfaces so the persistence of brand experience in a manner that is consistent is not easy because each surface or channel is unique and demands specialisms that pertain to the characteristics, strengths and shortcomings of it.
For example, one could place an advert on a print magazine that contains a picture and copy (text) but clearly one can embed video and sound on such a surface. A TV channel can carry rich media comprising of copy, video, CGI, photo and sound. For a company that relies on games/sports (events) the surface is the stadium.
Brand experience is delivered on surfaces such as:
- TV
- Radio
- Websites
- Mobile apps
- Internet appliances (cars, kiosks, IoT, devices like Alexa)
- Gaming
- Packaging
- Billboards (OOH)
- Stores
- Voice (call centers)
- Events
- Humans
- Metaversian worlds
Every marketer has to carefully plan how he/she will spend their budget on surfaces that will give them the best ROI.